A reimagining of a creature from Metroid Prime 2: Echoes based on the original concept art. This project was created in a hand-painted style using only base colour textures. The high poly model was created in Zbrush, low poly and UV work was done in Blender, textures were created in Substance 3D Painter, and final rigging, animation, and rendering were done back in Blender.
Game-ready wireframe